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- OBJECT MATERIALIZATION
-
-
- The category OBJECT MATERIALIZATION contains a new breed
- of systems that have been developed to create solid objects out
- of 3D CAD databases. This cutting edge technology represents
- a strong blend of physics, material science, computer
- technology and math-ematical algorithms. 3D Object
- materialization is the link between virtual reality and the real
- world. An object can be designed in virtual space using VR tools
- and then fabricated into a real object that can be held in one's
- hand outside of VR.
-
- VR can allow a user to feel objects by using tactile transducers
- and force feedback systems but it is impossible to be able to
- turn off a VR system and have a physically perceived entity
- persist.
-
- Materialization systems will one day allow us to create full scale
- hard mockups of complex systems that we have designed in VR.
- Today, these machines are limited to small (up to 2 cubic ft.)
- size model generation, few colors, no moving parts and a limited
- number of surface characteristics.
-
- Objects are built up from a base material, be it wood, plastic,
- metal, paper or filament. Some systems use lasers to cure
- successive layers of polymer on a platform that slowly moves.
- Other designs shave material away from a block of base wood
- or paper, etc. Yet another system deposits semi-melted plastic
- filament drawn from a micropositioning nozzle.
-
- All of these systems are incredibly innovative, but simple in the
- basic principle of their theory of operation. Some day it may be
- that we will have robot surgeons that can knit a human nerve
- back together or create a replacement organ through the use of
- base cell deposition grown from donor material, etc..
-
- If you have a product or organization that you feel should be
- included in this category, please get in touch with us so we
- might include a listing in future guide revisions.